Showing posts with label iExperience. Show all posts
Showing posts with label iExperience. Show all posts
Sunday, April 9, 2017
Narrative Assessment
Thursday, November 3, 2016
Machines that Build - iExperience Narrative Assessment
Learner: Mohammad, Deesha, Shahid Learning Coach: M Lennon - LH2
Date: 3 November 2016
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Learning Area: iExperience
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NZC Achievement Objective: Level 1; Technology; Characteristics of Technological Outcomes - Students will understand that technological outcomes are products or systems developed by people and have a physical nature and a functional nature.
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Learning Observed
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During iExperience Mohammad, Deesha and Shahid have been learning about machines that build things. They have been showing their curiosities about the purposes behind different machines, why they were invented, and collaborated on a design.
During this iExperience Mohammad, Deesha and Shahid learned some background about different machines and their purposes. Their favourites were the machines that could move and carry things.
After learning about different machines and their purposes, Mohammad, Deesha and Shahid collaboratively built their own machine and could explain the reasons behind, and purpose of, this machine.
Their machine was primarily designed to carry things. It had wheels that made it mobile so that it could move things from place to place, it had a control room where the operator would sit and make sure the machine was doing the right thing, it had a big bucket that can carry metal and a little platform that can carry little pieces.
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Evidence of learning
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Mohammad, Deesha and Shahid have made a marvellous machine!
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Key Competencies/Vision Principles
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During this learning, Mohammad, Deesha and Shahid demonstrated that they were:
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Next Learning Steps
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Sunday, September 18, 2016
Friday, August 26, 2016
Friday, June 17, 2016
Wednesday, March 30, 2016
Monday, December 7, 2015
Narrative Assessment - iExperience - Term 4, 2015
Learner: Deesha and Ash Learning Coach: Miriam Kamsteeg Date: Weeks 7-10, Term 4, 2015
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Learning Area: iExperience
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Learning Observed
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This iExperience involved turning “Trash” into something “Flash”. They started with a piece of cardboard and had to create a photo frame to for their superhero photo. We had lots of scraps of cardboard, cellophane, tissue paper, wool and fabric bits for the Learners to use to create this.
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Evidence of learning
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They have used “trash” to create this frame. Isn’t it starting to look flash!
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Key Competencies/Vision Principles
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They are developing their CURIOSITY by thinking about what scraps would be good to cut up to put on their frame (THINKING). They had to work by themselves and ensure that they got everything finished in time (MANAGING SELF).
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Next Learning Steps
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